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Anaïs Riff
Anaïs Riff
VFX Artist Assistant at Ubisoft Bordeaux
Bordeaux, France

Summary

Currently studying Visual Art at Cnam Enjmin (a French Master's Degree), I decided to specialize in VFX for video games. I have a background in VFX for movies, and for the past year I have been learning techniques for real-time VFX. I am proficient with Particle Systems and Shaders used in various game engines like Unreal and Unity. My tech artist profile helps me be comfortable on Node-based software programs such as Houdini, and I constantly develop my skills in procedural techniques and simulation.

Skills

VFXShaders3D Modeling

Software proficiency

Houdini
Houdini
Unreal Engine
Unreal Engine
Unity
Unity
After Effects
After Effects
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer

Reel