A six week student project - Shoot'em up
What I did on the project using 3DsMax :
- Modelisation
On Unity :
- FX (Particle Systems : damage effects, bullets, feedback vfx...)
On Photoshop :
- Textures for FX
On Substance Designer :
- Textures for 3D modelisation
Phased - coop Shoot'em up - trailer